House Rules (Lost Lands): Difference between revisions
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== Session Log Bonus == | == Session Log Bonus == | ||
Every player who writes a recap of the previous game session and sends it to the DM gets an additional Inspiration point for their player character. Players can choose to write the recap as an objective retelling of events, or ''in-character'' as their player character. | <s>Every player who writes a recap of the previous game session and sends it to the DM gets an additional Inspiration point for their player character. Players can choose to write the recap as an objective retelling of events, or ''in-character'' as their player character.</s> | ||
== Critical Hits == | == Critical Hits == | ||
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== Permanent Injuries == | == Permanent Injuries == | ||
When a character drops to 0 hit points but isn't killed outright, they must roll a d20 on the Lingering Injuries Table in the 2014 5e Dungeon Master's Guide to determine the nature of a permanent injury to their character. | When a character drops to 0 hit points but isn't killed outright, they must roll a d20 on the Lingering Injuries Table in the 2014 5e Dungeon Master's Guide to determine the nature of a permanent injury to their character. | ||
== Taking 10 == | |||
If a player doesn't want to roll an ability check requested by the DM, and they are not under time constraints or highly stressed (such as during combat, a chase, etc.), they can elect to instead add 10 to their ability modifier. This does not guarantee a success, but can make the outcome more predictable if a player has a high skill. |