House Rules (Lost Lands): Difference between revisions
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This page exists to catalog specific house rules for the [[Lost Lands Campaign|Lost Lands campaign]] set in the world of Izaria for future reference. For all other rules, we will be using the standard Dungeons & Dragons Fifth Edition ruleset found in the 2014 ''Player's Handbook'', ''Dungeon Master's Guide'', and ''Monster Manual'' (see [https://dnd-wiki.org/wiki/SRD5:System_Reference_Document here] for a summary). | This page exists to catalog specific house rules for the [[Lost Lands Campaign|Lost Lands campaign]] set in the world of Izaria for future reference. For all other rules, we will be using the standard Dungeons & Dragons Fifth Edition ruleset found in the 2014 ''Player's Handbook'', ''Dungeon Master's Guide'', and ''Monster Manual'' (see [https://dnd-wiki.org/wiki/SRD5:System_Reference_Document here] for a summary). | ||
This page is the official determinant of house rules and is the ultimate authority when resolving disputes. Feel free to propose new rules to the DM during or outside of a session. Additional house rules, or changes to existing house rules, must first be agreed upon by the whole party. | This page is the official determinant of house rules and is the ultimate authority when resolving disputes. Feel free to propose new rules to the DM during or outside of a session. Additional house rules, or changes to existing house rules, must first be agreed upon by the whole party and the DM before being enacted. | ||
== Critical Hits == | |||
When a player rolls a critical hit (20) on an attack roll (1d20), they can choose to either: | |||
# Double the total amount of damage after all modifiers have been applied. This is still a standard attack, and doesn't do anything "extra" besides applying more damage. | |||
## If the attack roll doesn't deal damage, then any bonuses are at the DM's discretion. | |||
# OR describe how you would like to attack your enemy in a cool and novel way. The DM will then roll for an additional negative effect, or prompt the player for an additional roll for this effect. | |||
## ''For example, [[Roderick Kenneth Williamson|Roderick]] rolls a 20 on his attack roll against a [https://www.5esrd.com/database/creature/velociraptor/ velociraptor]. He says he wants to putt the small dinosaur like a golf ball with his warhammer. The DM then prompts Roderick to roll a Strength or Dexterity check. If he rolls high enough, he hits a nearby assassin on the head with this dinosaur, after sending it into the air.'' | |||
== Lingering Injuries == |